Showing posts with label Japan. Show all posts
Showing posts with label Japan. Show all posts

December 13, 2018

Dreamcast 20 #13: Power Stone

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

Most fighting games tend to follow the same basic design: a one-on-one martial arts battle between two characters that follow along a one-dimensional plane. They move back and forth, with any two-dimensional side-step simply acting to re-align that linear plane. Fighting games that attempt more complex ranges of movement often struggle because they are more complicated to control. The first one that I ever played that successfully negotiated a fully three-dimensional range of movement was Power Stone, a Capcom fighter exclusively for Sega's arcade platform and the Dreamcast. It's a fantastic, frantic gem.

December 2, 2018

Dreamcast 20 #14: Skies of Arcadia

27 November 2018 marked the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games. This project's running behind, like much of this website, since we're at the actual anniversary and we're only up to game #14 in the countdown. Never mind - happy birthday to the Dreamcast.

No games console survives for long in Japan without some role-playing games (RPGs). Starting with Dragon Warriors and Final Fantasy on the Nintendo Famicom, they have always been a key part of a console's success - guaranteeing it hardware sales purely on the back of one or two key breakout titles. The Dreamcast didn't fare outrageously well when it came to RPGs, but it did manage a couple of highlights. One of them was definitely Skies of Arcadia.

October 3, 2018

Dreamcast 20 #15: Samba de Amigo

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

As I noted in an earlier review of Sega Bass Fishing 2, the Dreamcast was a console big on peripherals, with multiple titles making use of their own dedicated controllers. Samba de Amigo is another one. A charming rhythm action game, it's core appeal came in its own special extras: a pair of maracas.

Seriously, who doesn't want to play a smiling monkey shaking a pair of maracas in time with the music?

August 30, 2018

Dreamcast20 #16: Sonic Adventure

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

Sonic the Hedgehog is Sega' most famous and popular mascot character, so it's no surprise that one of the Dreamcast's first major releases would be a new Sonic videogame. Sonic Adventure was a bold attempt to advance the Sonic franchise in much the same way that Nintendo had transformed and updated Super Mario Bros with the 3D action-adventure title Super Mario 64. To be honest, Sega's attempt was only a partial success - but those bits that did succeed were a lot of fun to play.

August 23, 2018

Dreamcast20 #17: Sega Bass Fishing 2

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

I am not usually a fan of sports games, but in the case of Sega Bass Fishing and its sequel I found myself making a surprised exception. The first game was entertaining enough, but as is often the case the 2001 sequel added an impressive list of additional features that made it a richer and more appealing game. There was an expected tournament mode, but also a more relaxing free fishing mode that simply let the player go fishing in the location and style of their choice.

August 10, 2018

Dreamcast20 #18: Ikaruga

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

I am a huge fan of scrolling shoot-em-up games, in which the player controls a little spaceship shooting at a relentless swarm of enemy spaceships. I say this despite being absolutely terrible at playing them; once they get more frenzied than Galaga or Dragon Spirit (which swapped spaceships out for dragons), I am floundering. That aside, one of my absolute favourites is Ikaruga: an innovative shoot-em-up for arcades and the Dreamcast produced by the Japanese developer Treasure.

July 26, 2018

Dreamcast20 #19: Chu Chu Rocket

2018 marks the 20th anniversary of the Dreamcast, Sega's final - and in my opinion the finest - home videogame console. Despite a range of excellent games, it simply failed to compete against Sony's PlayStation 2. To celebrate, The Angriest counts down its 20 best games.

Some times the best videogames are the simple ones, and they often don't come simpler that puzzle games. Chu Chu Rocket. Conceptually it's pretty easy: there's a grid upon which a train of mice are walking in a straight direction. Also roaming the board are cats looking to eat the mice. The player can drop arrows onto the grid to change the direction of the mice and guide them into a rocket that allows them to safely escape. If they get on the rocket, the player wins. If they get eaten by cats, the player loses.

It's a simple enough concept, but it's all playing just a little too fast to handle. It rapidly becomes a frantic combination of strategy and twitch gaming as the player starts having to lay down paths in faster and faster ways and in more and more complex set-ups.

May 13, 2018

An hour with Kirby's Epic Yarn (2010)

Reviewing videogames is often a challenge for me, because I absolutely suck at videogames and rarely finish one for months on end - if at all. It's a combination of incompetence and a short attention span, I guess. What if I just reviewed a bit of a videogame, though? What if I just spent an hour on it and then gave my thoughts on that? It seems a lot more feasible, and it's still going to give a solid critical impression - if a game has not grabbed you in 60 minutes, what are the odds of you playing further anyway?

Kirby's Epic Yarn is a 2010 platform game developed by HAL Laboratories and Good-Feel for Nintendo's Wii console. It features HAL's oddly enduring pink mascot Kirby, and is styled so that all of the characters look as if they have been made out lengths of colourful wool.

I describe Kirby as 'oddly enduring' because in all honesty I am not certain why the character has lasted as long as he has.

February 23, 2018

Giant Spider & Me: A Post-Apocalyptic Tale Vol 1 (2016)

Nagi is a 12-year-old orphaned girl living on her own in a cottage in the woods. In the valley below a massive city has been flooded and deserted before she was even born. Surrounding her is what is left of humanity, huddled together in isolated villages. One day, while foraging for food, Nagi stumbles upon a two-metre-long spider. She names it Asa, and it follows her home.

Giant Spider & Me is a 2016 manga by writer/artist Kikori Morino, whose first volume has just been published in English by Seven Seas Entertainment (translation by Adrienne Beck). It's a wonderful new series with a very simple and traditional manga style, and a surprisingly bright and heartwarming tone. It's also one of the more original concepts for a manga I have noticed of late. Japan is well renowned for its comparatively unusual story concepts, but a 12-year-old making friends with a giant spider is one of the stranger ones. It certainly makes for a book that readers are unlikely to forget in a hurry: arachnophobes potentially need not apply.

October 27, 2017

An Artist: Hisashi Tenmyouya

An Artist is a series of posts profiling contemporary artists whose work I find interesting. I am a big fan of contemporary art, particularly from North Asia. I am by no means an expert in the field, but on a personal level these are the artists whose work I have liked the most in recent years.

Hisashi Tenmyouya is a Japanese artist whose work deliberately straddles a line between contemporary popular culture and art history. In 2001 he proposed a new style of art he called 'neo-Nihonga', or 'new Japanese-style', which combined traditional Japanese painting with sharply contrasted modern imagery. This style led to what is probably his most famous painting: two samurai playing football, in a commissioned piece for the 2006 FIFA World Cup (pictured below the cut).

Tenmyouya works extensively with gold leaf in his neo-Nihonga works, laid down onto wooden boards in a traditional Japanese style. He then paints over the top of the leaf in acrylics. There is a huge amount to love in these works: the blending of style, the combination of realist art, manga/anime and graffiti-style imagery, and a sort of deliberately absurd humour caused by the cultural clash that results.

October 21, 2017

An Artist: Takashi Murakami

An Artist is a new series of posts profiling a contemporary artist whose work I find interesting. I am a big fan of contemporary art, and was keen to step out from a usual diet of comic book and television reviews to provide something a bit different.

Takashi Murakami is a Japanese pop artist, best known for founding the so-called "superflat" movement of bright, colourful, anime-inspired paintings and sculptures. He has also expanded into film-making via his 2013 fantasy feature Jellyfish Eyes (which I reviewed here). Murakami is unapologetically a commercial artist: his stuff is widely merchandised and mass-produced, and he attracts a far wider audience and fan base than a typical fine artist might. More than one critic has compared his style and career to American pop artist Andy Warhol. Certainly he has followed Warhol's lead by establishing an entire factory-style studio where a team of assistants enable him to produce art works on an accelerated schedule.

I find myself attracted to Murakami's work because of the colour. The bright, bold colour schemes that dominate his work just jump right off the canvas, grabbing the attention in whatever room in which his works get exhibited. There's a childlike simplicity to most of his work, but there's something about some of his works that can be weirdly unsettling too.

September 8, 2017

Izetta: The Last Witch: "The Battle of Sognefjord"

It is 12 November 2016, and time for another episode of Izetta: The Last Witch.

To demonstrate Izetta's power to the allied nations, Finé pledges to destroy the Drachenfels - a newly built and immensely powerful Germanian aircraft carrier. On the ship itself, however, an ace Germanian captain prepares to defend the Drachenfels from the air, and Berkmann waits in the shadows to learn more of Izetta's powers.

We're up to episode 7 of Izetta: The Last Witch, and that is definitely long enough to get a firm understanding of the series' plot, tone and style. It is pretty clear at this stage that it's a series of two halves, one of which works exceptionally well and the other of which grates terribly on the nerves. What's a viewer to do?

August 21, 2017

Atom: The Beginning: "Birth of the Mighty Atom"

It is 15 April 2017, and time for the first episode of Atom: The Beginning.

College students Hiroshi Ochanomizo and Ummataro Temma work together in the attempt to create a fully self-aware robot. Their latest attempt gets an unexpected road test when a fire breaks out at a street parade.

To me, and I suspect to more than a few others, Osamu Tezuka's Astroboy is one of the cornerstones of Japanese animation. It was hugely influential, internationally popular and has been periodically revisited over the decades with various remakes. Its historical significance puts an extraordinary amount of pressure on any new iteration of the story, since there is a weight of history and reputation with which original anime productions do not have to cope. Sadly, from this first episode at least, Atom: The Beginning buckles under the pressure.

June 5, 2017

Yowamushi Pedal: "First Day of Camp!"

It is 23 December 2013, and time for episode 12 of Yowamushi Pedal.

The Sohoku team head to a special cycling facility for a four-day training camp. On the way Onoda gets sick and is left by the road to wait for the follow-up van to pick him up. While there he meets Manami, an enthused cyclist from another high school. Once at the camp the first years learn their training regimen is simply - and almost impossible: cycle 1,000 kilometres in four days with modified bicycles designed to remove their specific riding strengths.

Yowamushi Pedal appears to be produced on a relatively tight budget. I make this assumption because the quality of the animation is proving to be quite variable. Some episodes, usually the climactic racing-based ones, look rock-solid. Others, including this episode here, seem littered with shots that are comparatively substandard. The proportions feel wrong, and the perspective looks terrible. It is by no means a deal-breaker in terms of watching the show, but it does stand out.

May 9, 2017

Izetta: The Last Witch: "On a Quiet Day..."

It is 5 November 2016, and time for the sixth episode of Izetta: The Last Witch.

With the latest battle won, and the Germanian forces retreating for the time being, Izetta and Fine manage to spend a day out among the common people of Eylstadt. Meanwhile Jonas knows Izetta's secret, and it's a race between a Germanian spy and Eylstadt spymaster Müller to get to him first.

After the previous episode of Izetta had thankfully avoided the egregious fan service that marred episode 4, "On a Quiet Day..." dives straight back in to the cesspit of leering cleavage and unnecessary and unpleasant sexual titillation. It is tremendously frustrating, because in every other respect this is a wonderfully entertaining series. These intrustions - and in this episode's case it is one early scene - have a tendency to sour whatever appeal the rest of the episode has.

May 2, 2017

Izetta: The Last Witch: "A False Miracle"

It is 29 October 2016, and time for the fifth episode of Izetta: The Last Witch.

Izetta is publicly revealed to the people of Eylstadt, an act that also reveals her existence to the Germanian military. Germanian agent Berkmann begins to develop a theory on how Izetta's powers may be limited - a theory he does not realise is very close to the truth. When Germania attacks a pass where Izetta's powers cannot function, her secretly is in danger of being revealed.

I was rather put off by Izetta: The Last Witch's fourth episode, which disrupted an otherwise hugely entertaining alternate historical fantasy with egregious and ridiculously tacky fan service. It soured the entire series to date for me, and left me reluctant to continue with watching it. In the end I decided to persevere. Thankfully this fifth episode is devoid of such unnecessary and intrusive titilation and returns instead to the series' strengths: action, World War II-inspired battles, and the inventive insertion of magic into an otherwise historical setting.

April 20, 2017

Yowamushi Pedal: "Human Bullet Train!!"

It is 16 December 2013, and time for the 11th episode of Yowamushi Pedal.

The day after their special training sessions, the first years discover that the senior classmen have all travelled in secret to the preliminaries of the Inter-High Championship. Not wanting to miss seeing their schoolmates compete, Onoda, Naruko and Imaizumi sneak out of school to see the race. When they arrive, they discover the Sohoku team trailing in third with 50 seconds between them and their competitors.

To an extent this episode feels like an epilogue to the first 10 episodes, since it sets up the Inter-High Championships and gives a brief taste of the rival cyclists and teams that the protagonists are going to face. On the one level it's a nice piece of set-up. On another it makes the episode feel relatively redundant, since it is just sign-posting stuff the audience is going to encounter in due course anyway.

March 7, 2017

Yowamushi Pedal: "Peak Spider"

It is 9 December 2013, and time for episode 10 of Yowamushi Pedal.

With the first club race complete, each new member is paired with a senior student to better develop their skills. Onoda is matched with Makashima, to improve his skills at climbing hills. Makashima's personal style, however, may be a little too distinct for Onoda to learn.

And, in fact, Makashima actively discourages Onoda from even trying. His nickname, "Peak Spider", comes from his bizarre weaving style of cycling uphill. After the overly lengthy serial of the club race, this episode is refreshingly self-contained. It is a nice continuation of the technical explanation of competitive racing, but that is balanced with a really enjoyable character piece.

February 10, 2017

Olololop + MC Serious: Discovery (2014)

I find something rather wonderful about pop music produced in languages other than my own. It prevents me from engaging with the lyrics, since I have no ability to understand the words. Instead the vocals in any given tracks simply turn the singer's voice into another musical instrument. This seems to go double with hip hop, where the rhythm of an MC's voice essentially forms another layer of percussion. With the right musical backing it can sound positively hypnotic.

While in Taipei last October I bought a pile of North Asian independent rock and pop albums, and somewhere in the middle of the pile was Discovery (aka Hakken), a CD by Japanese electronic outfit Olololop and rapper MC Serious (Shiriashu). It is a stripped-back, staccato sort of an album, one that combines fairly minimal and experimental electronic beats with some very effective - and, to be, unintelligible, rapping. It's odd, but it's also highly addictive.

February 5, 2017

Yowamushi Pedal: "Full Power vs Full Power"

It is 2 December 2013, and time for episode 9 of Yowamushi Pedal.

Onoda and Imaizumi race the final 500 metres to reach the peak and claim the "King of the Mountain" title. Naruko has tipped the balance in Onoda's favour, however, having taught him a new racing trick before he caught up with Imaizumi. With his energy then spent, however, Onoda may not be able to finish the race.

This episode takes 10 minutes for Onoda and Imaizumi to ride 500 metres. I commented a few episodes back that the racing scenes feel as if they are occurring in real time. Now they're occurring at considerably less than real time. Time is now slowing in Yowamushi Pedal to such a degree that it is effectively being presented in slow motion.